So yeah, hope you guys take some time to read my following post, although it might be quite boring. Pardon me for gad grammar and typos please, thanks.
Okay. As we all know, due to the release of pirates a week ago, the pirate scrolls priced at 1 mesos each were being abused by the newly advanced pirates. As such, resulting in a major lag issue. That day in game, Legendary was online, and I whispered to him about this issue. I have no idea if he got me wrong or something, but soon later Cruze ordered a ban of all scrollers, including non-pirates, which then, caused a lot of disagreements and arguments. Definitely, lag was reduced with no scrolling at all, but I seriously do not think that it should be handled this way.
My reasoning are as follows. First of all, from what I observed from my own server, one single person scrolling causes nothing to the server. But however, when I tried sending 200 scroll packs to my server via KiPE, it basically fucked the server upside down. My argument is, the lag is not caused by 1 scroller. So therefore here is the solution to this. Scrolling should be allowed, but with strict control. As long as the admin and GMs have control to scrolling, there should not be much problem. For example, one suggestion is to have the GMs to sell the scrolls, such that when too much scrolls are being sold, they can stop selling them for a while, and continue later on. But by doing this will result in GMs being spammed by people who wanted to buy scrolls, which I don’t think is a good idea. As an alternative suggestion by Chaotic, we can drastically increase the prices of scrolls, making normal scrolls 500m, GM scrolls 2b, and white scrolls 500m as well. the scrolls, however, can be give out as event prizes by the GMs. By doing so, there will not be much scrolling taking place.
There is another problem which I have found out. As we all know, pirates cannot use the skill maxer currently, as they will bug the pirate and get their level stuck. But HOWEVER, not a lot of players will bother to read the notice on the top of the screen, and go ahead to ask where is the skill maxer. And I don’t know why, whoever who answers will just say ‘Mr Kim’ and walk away. I believe all existing players should at least know that Mr Kim will bug pirates, but will it take very much time to just add an extra sentence saying ‘if you’re a pirate, don’t use him’? if everyone can do so, none of the pirates will get stuck. Getting stuck is not the main issue yet. Upon getting stuck, the first thing they do is to go to the fm, double click on mr oh, find megaphones and rocks section, go inside and buy a smega. Next thing you see is some random name people with a message ‘gms my exp is stuck at 99.98% can you level me up pls’ and after some kind people whispered him/her that this problem, they just simply log off and remake a new character, and DON’T EVEN BOTHER to delete their stuck character. Therefore my solution to this is to add one more page to sera’s chatbox at the maple island training camp entrance map, the place where players spawn at. For example, sera will say ‘please bear in mind that mr kim is bugged for pirates’ and etc, stating the bugs and problems the server have at the moment, and require players to press agree or something. By doing so we can make sure that all new players will know what should not be don’t and what can’t be done etc.
Thirdly, I STRONGLY think that a manual log out script should be added to the webbite. There are only a few GMs that can restart the server, so if they are not online, stuck players can only wait if the login without password trick do not work. If such scripts were added in the website, players can manually unstuck their account, and will also help to reduce the lag. Ever felt the lag a few days back when more than 50% of the ‘accounts online’ are actually stuck accounts? By adding this script, this problem can be TOTALLY solved. So therefore I think this script should seriously be added.
Alright, that’s all I have to say now, credits go to ChaoticFury for giving me some suggestions. Pardon me for bad grammar.
Okay. As we all know, due to the release of pirates a week ago, the pirate scrolls priced at 1 mesos each were being abused by the newly advanced pirates. As such, resulting in a major lag issue. That day in game, Legendary was online, and I whispered to him about this issue. I have no idea if he got me wrong or something, but soon later Cruze ordered a ban of all scrollers, including non-pirates, which then, caused a lot of disagreements and arguments. Definitely, lag was reduced with no scrolling at all, but I seriously do not think that it should be handled this way.
My reasoning are as follows. First of all, from what I observed from my own server, one single person scrolling causes nothing to the server. But however, when I tried sending 200 scroll packs to my server via KiPE, it basically fucked the server upside down. My argument is, the lag is not caused by 1 scroller. So therefore here is the solution to this. Scrolling should be allowed, but with strict control. As long as the admin and GMs have control to scrolling, there should not be much problem. For example, one suggestion is to have the GMs to sell the scrolls, such that when too much scrolls are being sold, they can stop selling them for a while, and continue later on. But by doing this will result in GMs being spammed by people who wanted to buy scrolls, which I don’t think is a good idea. As an alternative suggestion by Chaotic, we can drastically increase the prices of scrolls, making normal scrolls 500m, GM scrolls 2b, and white scrolls 500m as well. the scrolls, however, can be give out as event prizes by the GMs. By doing so, there will not be much scrolling taking place.
There is another problem which I have found out. As we all know, pirates cannot use the skill maxer currently, as they will bug the pirate and get their level stuck. But HOWEVER, not a lot of players will bother to read the notice on the top of the screen, and go ahead to ask where is the skill maxer. And I don’t know why, whoever who answers will just say ‘Mr Kim’ and walk away. I believe all existing players should at least know that Mr Kim will bug pirates, but will it take very much time to just add an extra sentence saying ‘if you’re a pirate, don’t use him’? if everyone can do so, none of the pirates will get stuck. Getting stuck is not the main issue yet. Upon getting stuck, the first thing they do is to go to the fm, double click on mr oh, find megaphones and rocks section, go inside and buy a smega. Next thing you see is some random name people with a message ‘gms my exp is stuck at 99.98% can you level me up pls’ and after some kind people whispered him/her that this problem, they just simply log off and remake a new character, and DON’T EVEN BOTHER to delete their stuck character. Therefore my solution to this is to add one more page to sera’s chatbox at the maple island training camp entrance map, the place where players spawn at. For example, sera will say ‘please bear in mind that mr kim is bugged for pirates’ and etc, stating the bugs and problems the server have at the moment, and require players to press agree or something. By doing so we can make sure that all new players will know what should not be don’t and what can’t be done etc.
Thirdly, I STRONGLY think that a manual log out script should be added to the webbite. There are only a few GMs that can restart the server, so if they are not online, stuck players can only wait if the login without password trick do not work. If such scripts were added in the website, players can manually unstuck their account, and will also help to reduce the lag. Ever felt the lag a few days back when more than 50% of the ‘accounts online’ are actually stuck accounts? By adding this script, this problem can be TOTALLY solved. So therefore I think this script should seriously be added.
Alright, that’s all I have to say now, credits go to ChaoticFury for giving me some suggestions. Pardon me for bad grammar.
Last edited by DahN00b on Fri Dec 26, 2008 10:54 pm; edited 3 times in total